It's Just A Game Mods
01 April 2012 @ 09:16 am
Sixteenth Week  
[Both Mads are sorting through a whole mess of laundry, although it looks like most of it is green and black. Dr. F looks up towards the camera.]

Dr. F: Hey there, stinkerinos. It’s our annual laundry day! You’ll have to forgive Frank and me, we tend to get a little domestic around this time of year anyway.

Frank: Dr. F, I wanna organize the sock drawer this time!

Dr. F: Of course, Frank. Welllll, I’d say it’s about time for you guys to get another chapter of Truly, Madly, Viking! Enjoy your hunky Norsemen, sweaty housewives and horny whales, and stay fresh!

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[OOC]

Nothing really unusual happens this week. No, really, nothing weird pops out or happens to your characters. Instead, it may be in your characters’ best interest to check out their latest unlocked achievement, and to perhaps formulate some plans...

However, morale points go through another change this week! This week, morale points are only worth one-tenth of their normal value. This may seem to your character’s detriment, but at the end of the week, whatever their total earned score is this week will then act as a multiplier (or divider!) to their previous total. This means that if your characters play their cards right, they have the chance to boost morale a massive amount! But if they’re not careful, this means they can also lose a ton of points!

Also, expect a Hexfield visitor to the SOL on Tuesday of next week!

Your experiment is chapter three of Truly, Madly, Viking, and is now available in the mod email. The following characters have been assigned riff duty:

Linkara
MakubeX
Xion


Current SOL morale is:

Positive

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ACHIEVEMENT UNLOCKED!

Congratulations, your characters have unlocked the Time Machine! This new tool allows you a whole lot more freedom on what your characters can do! However, there are some rules and restrictions for the time machine that you need to keep in mind...

- No more than TWO PEOPLE can use the time machine at any given time. There isn't room for any more.
- While two people are back in time, more can follow them back in groups of two if people so wish. However, they all have to go back to the SAME time and place...you can't have, say, one group go to 1960 while another group is still in 1940.
- You may only go back to any given point in time once. After that, the machine recalibrates and won't work for that time again. What counts as a "point in time?" It varies, but for the most part, a year counts as one point in time.
- You can go back in time and bring ONE PERSON with you to the Satellite of Love. If you intend to bring one person back with you, then only one person can use the time machine: again, it only holds two.
- If you choose to bring a certain person back with you, then you will be NPCing them with your own character's journal. There are, however, a few exceptions to this...
- Right now, your characters can only travel into the past, not the future. However, if you punch in the correct dates and coordinates, you CAN receive inanimate objects from the future. You can only receive one object at a time, and like with traveling, you can only receive one object per time period.
- Unfortunately, Cambot cannot follow you back through time and broadcast to the SOL. This means that if you have a group of characters go back in time, you will have to RP them with logs instead of the network, and characters on the ship won't know what's happened to them until they return to the SOL.
- Your characters can only travel back in time to this earth's timeline. They cannot travel back in time to their own world's time or an alternate earth's time.
- While your characters are back in time, their powers and special abilities are restored in full. Be careful where you use them, though...this earth is not accustomed to magic or special powers! Also, while special powers are restored, your characters will not find large personal items or weapons...those are still missing.
- For the sake of RPing ease, the amount of time your characters spend in the past will also match with the amount of time passing on the SOL. This means that if your character spends three days in the past, they will also be missing from the SOL for three days.
- While you have a lot of freedom now in time travel, be forewarned...your time-travel shenanigans will likely affect the SOL and your morale points in the future!
- The time machine will remain open for longer than just this game week, so if you don’t do all of your traveling now, you still can later. However, there is a chance that it won’t remain open or usable forever...