itsjustthemads: (SOL)
It's Just A Game Mods ([personal profile] itsjustthemads) wrote2011-08-11 11:52 am

Event Suggestions



Event Suggestions


Got an event you’d like to suggest for Just A Game? Then this is the place to do it! If you’ve got a good idea for a crazy event that characters can participate in, we may just include it in a future week change! Before you get going, here’s a few guidelines you should keep in mind:

- Your event must have an opt-out option. No player should feel that they are forced into having a character participate in an event, for IC or OOC reasons. Have your event affect only most people but not all of them, or have certain sections of the ship stay unaffected. In any case, don’t create a situation in which players feel forced into participation.
- Your event should be appropriate for all character ages, genders and species. This means no event that is disturbingly violent, promotes excessive sex, or causes massive loss of life. Cartoon violence, blind dates and the like are fine.
- Your event should not affect the experiments. No matter what happens, the show goes on.
- Your event can use elements or effects from a specific canon, as long as it will not require very detailed knowledge of that canon for players to get. Feel free to pull from obscure canons too, again, as long as anyone can freely jump in.
- Be creative! Most people have seen genderswitch, aged-down or virgin unicorn events in games before. Have fun and come up with something new and interesting that will put your characters in funny situations!

Answer the questions below, and you may just see your event pop up soon!
- Does this event affect the SOL, Deep 13 or both?
- What’s the estimated duration of the event?
- Describe your event and its effects:
verygassy: (Default)

[personal profile] verygassy 2012-09-10 06:54 am (UTC)(link)
Area of Effect: the SOL.
Duration: One game week.
Event: The Sailor Soldier Event.

Characters:
-Affected characters wake up with the ability to transform into sailor soldiers, with corresponding powers, power up phrases, and clothing. Yup. And while characters can certainly find they have ended up in the tell-tale classic short skirt and sailor top outfit, there are other varieties and really, the sky's the limit when it comes to designs (the only requirement being the clothing has to have the sailor top with it)!
-Affected characters will find that they have sailor soldier powers! Which means that any time they want to do a magical attack, they must say the name of their attack and do a little dance before they can unleash it.
-Affected characters may also find that they have a much heightened sixth sense - being able to predict something wrong before it happens, for example, or "detecting" things about people, entities or places they couldn't detect before, even in their civilian forms.
-Even dying works a little different for affected characters - an odd-looking gem pops out of their chest and their body disintegrates into dust for several seconds. Only to revive on the spot the gem is on, completely intact and uninjured, as if by magic.
-Affected characters may find they have an overwhelming urge to protect someone special to them from harm - their "prince", "princess", or "precious person", as it were. They may talk about it a lot, they may spend a lot of time around said person, and they may even neglect doing things they enjoy doing and/or transform more often for the sake of their "mission".
-Lastly, and speaking of which, affected characters might start to noticeably act different in their sailor soldier forms - more serious, more reflective, more militant, more focused, etc, or at least more so than normal if that's their regular personality. As time goes by, the personality disconnect between their normal selves and their "sailor soldier" self might also become more pronounced, to the point where the "sailor soldier" self and the "normal" self may seem like two completely different people.


SoL:
-The SoL as a whole will suddenly become more capable of sustaining hits from attacks without too much damage. Which is good, because there will also be random monsters roaming the decks! The monsters' strength range from "one hit and its dead" to "need to team up to beat it".
-All of the clothing has been replaced with Japanese school uniforms.
-The cafeteria deck has been turned into a Japanese high school cafeteria! It serves only Japanese cuisine and all of the furniture is as pink as Pinkie Pie.
-Anyone who enters the recreational deck will be required to wear gym clothes. For boys, its gym shorts and a shirt, but for girls...well...
-The theatrical deck and the weapons deck are all chock full of magical girl weapons in a plethora of colors. Have fun digging through them!
-The media deck now houses a Japanese classroom. Likewise, all of the library material has now been rendered in Japanese.
-The nature deck now has a bunch of talking animals. All of them have bald spots various mystical markings on their forehead.
-Anyone who tries to use the time machine will find they can only visit one place. Incidentally, there's a black spot in the sky near Earth that keeps getting bigger and bigger as time goes by...
-Speaking of which, whatever you do, don't go down to Deck 12. And if you do go down there, don't talk to the red-haired lady with the purple dress on that's down there....
Edited 2012-09-11 17:27 (UTC)